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Experiences with AR plots: A travel time augmented reality game

Dixon, D., Liaquat Kiani, S. and Ikram, A. (2013) Experiences with AR plots: A travel time augmented reality game. Communications in Mobile Computing, 2 (1). ISSN 2192-1121 Available from:

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Digital games have the potential for changing attitudes towards social issues such as climate change and sustainability. These games don’t have to be based on fixed computing and with the rise of smart phone, they can make use of a range of sensor and augmented reality technologies. This paper presents the experience of developing AR Plots, a prototype locative game with an augmented reality interface. It is a game designed to fit in with the fractured nature of travel time on public transport. This paper discusses technical challenges, usability issues and game design approaches used to work within these constraints.

Item Type:Article
Uncontrolled Keywords:AR plots, travel time, augmented reality game
Faculty/Department:Faculty of Arts, Creative Industries and Education > School of Film and Journalism
Faculty of Environment and Technology > Department of Computer Science and Creative Technologies
ID Code:15988
Deposited By: Dr S. Liaquat
Deposited On:15 Nov 2011 12:48
Last Modified:20 Feb 2017 06:31

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