Dixon, D., Liaquat Kiani, S. and Ikram, A.
Experiences with AR plots: A travel time augmented reality game.
Communications in Mobile Computing, 2 (1).
Available from: http://eprints.uwe.ac.uk/15988
Publisher's URL: http://dx.doi.org/10.1186/2192-1121-2-1
Digital games have the potential for changing attitudes towards social issues such as climate change and sustainability. These games don’t have to be based on fixed computing and with the rise of smart phone, they can make use of a range of sensor and augmented reality technologies. This paper presents the experience of developing AR Plots, a prototype locative game with an augmented reality interface. It is a game designed to fit in with the fractured nature of travel time on public transport. This paper discusses technical challenges, usability issues and game design approaches used to work within these constraints.
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