Practice, context, dialogue: using automated conversational agents to extend the reach and depth of learning activities in immersive worlds
Frutos-Perez, M. (2011) Practice, context, dialogue: using automated conversational agents to extend the reach and depth of learning activities in immersive worlds. In: Peachey, A., ed. (2011) Researching Learning in Immersive Virtual Environments. Open University Press, pp. 70-77. ISBN 9781780073200 Available from: http://eprints.uwe.ac.uk/17903
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This paper explores learning and teaching approaches to the use of virtual worlds in Higher Education and describes their applications and practical implementation, with particular emphasis on the use of the virtual world Second Life® to simulate professional practice activities. The paper also presents a number of practical challenges encountered by running those simulations and discusses the advantages of utilising automated avatars to counter those challenges and enhance the learning experience.