Venue2Vec: An efficient embedding model for fine-grained user location prediction in geo-social networks

Xu, S. , Cao, J. , Li, S. , Legg, P. and Liu, B. (2019) Venue2Vec: An efficient embedding model for fine-grained user location prediction in geo-social networks. IEEE Systems Journal. ISSN 1932-8184 Available from: http://eprints.uwe.ac.uk/40444

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Abstract/Description

Abstract—Geo-Social networks (GSN) significantly improve location-aware capability of services by offering geo-located content based on the huge volumes of data generated in the GSN. The problem of user location prediction based on user generated data in GSN has been extensively studied. However, existing studies are either concerning predicting users’ next check-in location or predicting their future check-in location at a given time with coarse granularity. An unified model that can predict both scenarios with fine granularity is quite rare. Also, due to the heterogeneity of multiple factors associated with both locations and users, how to efficiently incorporate these information still remains challenging. Inspired by the recent success of word embedding in natural language processing, in this work, we propose a novel embedding model called Venue2Vec which automatically incorporates temporal-spatial context, semantic information, and sequential relations for fine-grained user location prediction. Locations of the same type, and those that are geographically close or often visited successively by users will be situated closer within the embedding space. Based on our proposed Venue2Vec model, we design techniques that allow for predicting a user’s next check in location, and also their future check-in location at a given time. We conduct experiments on three real-world GSN datasets to verify the performance of the proposed model. Experimental results on both tasks show that Venue2Vec model outperforms several state-of-the-art models on various evaluation metrics. Furthermore, we show how the Venue2Vec model can be more time efficient due to being parallelizable.

Item Type: Article
Additional Information: (c) 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.
Uncontrolled Keywords: social network, security, IoT, GSN
Faculty/Department: Faculty of Environment and Technology > Department of Computer Science and Creative Technologies
Depositing User: Dr S. Li
Date Deposited: 15 Apr 2019 14:42
Last Modified: 06 Jun 2019 21:59
URI: http://eprints.uwe.ac.uk/id/eprint/40444

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