Improving problem definition through interactive evolutionary computation.
AI EDAM, 16 (3).
Available from: http://eprints.uwe.ac.uk/5934
- Published Version
Publisher's URL: http://dx.doi.org/10.1017/S0890060402163050
|Additional Information:||This article © Cambridge University Press 2002. Paper developed from Plenary presentation by author at Int. Conf. on Evolutionary Multi-objective Optimisation, Zurich, 2001. It presents concepts/hypotheses behind development of Interactive Evolutionary Design Systems and illustrates these via extensive results from research re various system component interaction with each other and with the user. Identified areas requiring further research set the scene for more recent ACDDM work expanding both utility of approach whilst investigating and implementing novel user-centric computational intelligence systems for early stage design. AIEDAM is a leading engineering journal specialising in Intelligent Systems for design and manufacture. Long standing journal with an excellent international reputation.|
|Uncontrolled Keywords:||interactive evolutionary computation, interactive evolutionary design, problem definition, iInformation extraction, processing, presentation|
|Faculty/Department:||Faculty of Environment and Technology > Department of Computer Science and Creative Technologies|
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|Deposited On:||22 Jan 2010 15:10|
|Last Modified:||10 Feb 2016 12:33|
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