Seth Giddings
A 'pataphysics engine: Technology, play, and realities
Giddings, Seth
Authors
Abstract
This article plays a game with Jean Baudrillard's thought and the intellectual traditions on which it draws. Or rather, it plays Baudrillard's game but with a cheat code. The game or program here is the hyperreality of the contemporary world-Baudrillard's integral or virtual reality characterized by the dominance of things-of objects over subjects. The cheat code identifies and accentuates the development, application, and interconnection of theories of play, waste, technology, and multiple realities in aspects of 20th-century French avant-garde and social scientific thought and practice. It suggests ways in which everyday technoculture, not least videogame culture, can be addressed as at once playful and simulacral. © 2007 Sage Publications.
Citation
Giddings, S. (2007). A 'pataphysics engine: Technology, play, and realities. Games and Culture, 2(4), 392-404. https://doi.org/10.1177/1555412007309534
Journal Article Type | Article |
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Publication Date | Dec 1, 2007 |
Journal | Games and Culture |
Print ISSN | 1555-4120 |
Electronic ISSN | 1555-4139 |
Publisher | SAGE Publications |
Peer Reviewed | Peer Reviewed |
Volume | 2 |
Issue | 4 |
Pages | 392-404 |
DOI | https://doi.org/10.1177/1555412007309534 |
Keywords | play, technology, Baudrillard, Bataille, surrealism, Situationist International, ethnography, waste, videogames, realities, simulation, simulacra |
Public URL | https://uwe-repository.worktribe.com/output/1024418 |
Publisher URL | http://dx.doi.org/10.1177/1555412007309534 |
Additional Information | Additional Information : Giddings was invited to submit an article for this special issue of Games and Culture assessing the significance of Jean Baudrillard's work on the development and future of the study of digital games and games cultures. |