Abba, T. and Grain, H. (2008) MeiGeist. Internet site: Available from:
Creators:Abba, T. and Grain, H.
Abstract/Description:The Alternate Reality Game funded by this AHRC Knowledge Catalyst Award presented a science-fiction narrative, set in the present day, in which the audience plays a key role in progressing and participating in the story. The audience or 'players' connect with the story sequence through a wide range of media, and in turn the players connect with each other and work as a worldwide group using on-line ARG Network forums. With 30,000 participants world-wide, the game involved the development and deployment of 10 bespoke websites, 40 puzzles, hundreds of emails, letters and phone calls, all with a high level of personal interaction between the players and the story characters. The project was intended to become a model for game development outside of the established route of studio sponsorship, demonstrating the potential of this form as a model for developing interactive narratives.
Publisher's URL:
Item Type:Other
Uncontrolled Keywords:media, ARG, game, interactive
Faculty/Department:Faculty of Arts, Creative Industries and Education > School of Film and Journalism
Faculty of Arts, Creative Industries and Education
Year of publication, submission, or completion:January 2008
Funders (or N/A if none):AHRC AH/E511279/1
ID Code:7825
Deposited By: A. Lawson
Deposited On:13 May 2010 15:34
Last Modified:03 May 2016 10:46