A conversation on the efficacies of the game engine to address notions of sacred space: The digital songlines project and transgressions of sacredness

Crogan, P., Wyeld, T. and Leavy, B. (2008) A conversation on the efficacies of the game engine to address notions of sacred space: The digital songlines project and transgressions of sacredness. In: Wyeld, T. G., Kenderdine, S. and Docherty, M., eds. (2008) Virtual Systems and Multimedia: 13th International Conference, VSMM 2007, Brisbane Australia, September 23-26 2007, Revised Selected Papers. (Inform) Berlin: Springer, pp. 24-34. ISBN 978-3-540-78565-1

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Publisher's URL: http://www.springer.com/computer/hci/book/978-3-54...

Abstract

A conference paper exploring issues arising from the experimental use of a videogame engine in an Aboriginal cultural heritage preservation project.

Item Type:Book Section
Uncontrolled Keywords:videogames, Aboriginal cultural heritage, landscape, narrative
Faculty/Department:Faculty of Arts, Creative Industries and Education > Department of Creative Industries
ID Code:8150
Deposited By: G. Brown
Deposited On:06 Jul 2010 08:57
Last Modified:12 Aug 2013 08:00

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