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A conversation on the efficacies of the game engine to address notions of sacred space: The digital songlines project and transgressions of sacredness

Crogan, Patrick; Wyeld, Theodor; Leavy, Brett

Authors

Patrick Crogan Patrick.Crogan@uwe.ac.uk
Associate Professor in Digital Cultures

Theodor Wyeld

Brett Leavy



Contributors

Theodor G. Wyeld
Editor

Sarah Kenderdine
Editor

Michael Docherty
Editor

Abstract

A conference paper exploring issues arising from the experimental use of a videogame engine in an Aboriginal cultural heritage preservation project.

Citation

Crogan, P., Wyeld, T., & Leavy, B. (2008). A conversation on the efficacies of the game engine to address notions of sacred space: The digital songlines project and transgressions of sacredness. In T. G. Wyeld, S. Kenderdine, & M. Docherty (Eds.), Virtual Systems and Multimedia: 13th International Conference, VSMM 2007, Brisbane Australia, September 23-26 2007, Revised Selected Papers (24-34). Berlin: Springer

Conference Name Virtual Systems and Multimedia: 13th International Conference
Conference Location Brisbane, Australia
Start Date Jun 8, 2019
End Date Jun 8, 2019
Publication Date Jan 1, 2008
Peer Reviewed Peer Reviewed
Volume Inform
Pages 24-34
Series Title Lecture Notes in Computer Science
Book Title Virtual Systems and Multimedia: 13th International Conference, VSMM 2007, Brisbane Australia, September 23-26 2007, Revised Selected Papers
ISBN 978-3-540-78565-1
Keywords videogames, Aboriginal cultural heritage, landscape, narrative
Public URL https://uwe-repository.worktribe.com/output/1017822
Publisher URL http://www.springer.com/computer/hci/book/978-3-540-78565-1