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Giddings, Seth

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Authors

Seth Giddings



Abstract

The academic study of computer and video games is a rapidly growing field. This article surveys its global - and local - development, and some of the conceptual issues it raises.

Citation

Giddings, S. (2005). SimAcademy

Journal Article Type Article
Publication Date Oct 1, 2005
Publicly Available Date Jun 9, 2019
Journal Interact
Print ISSN 1368-4590
Peer Reviewed Not Peer Reviewed
Issue 31
Pages 17-17
Keywords learning technology, video games, computer games, simulation, education, game studies, cultural studies, media studies
Public URL https://uwe-repository.worktribe.com/output/1047106

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