Giddings, S. (2005) SimAcademy. Interact (31). p. 17. ISSN 1368-4590
The academic study of computer and video games is a rapidly growing field. This article surveys its global - and local - development, and some of the conceptual issues it raises.
Repository Staff Only: item control page
Total Document Downloads in Past 12 Months
Total Document DownloadsMore statistics for this item...