Giddings, S. (2005) SimAcademy. Interact (31). p. 17. ISSN 1368-4590 Available from:



The academic study of computer and video games is a rapidly growing field. This article surveys its global - and local - development, and some of the conceptual issues it raises.

Item Type:Article
Uncontrolled Keywords:learning technology, video games, computer games, simulation, education, game studies, cultural studies, media studies
Faculty/Department:Faculty of Arts, Creative Industries and Education > School of Art and Design
Faculty of Arts, Creative Industries and Education > School of Film and Journalism
ID Code:8357
Deposited By: Dr S. Giddings
Deposited On:02 Aug 2010 14:55
Last Modified:04 Dec 2016 19:01

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