Items where Division is "Faculty of Arts, Creative Industries and Education > School of Art and Design" and Year is 2006

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Number of items: 19.


Dovey, J. (2006) How do you play? Identity technology and Ludic culture. Working Paper. Digital Cultures Research Centre, University of the West of England (UWE), Bristol. Available from:


Giddings, S. and Kennedy, H. W. (2006) Digital games as new media. In: Rutter, J. and Bryce, J., eds. (2006) Understanding Digital Games. London: Sage. ISBN 1-4129-0033-6 Available from:


Henning, M. (2006) Museums, media and cultural theory. Maidenhead, England; New York: Open University Press. ISBN 9780335214204 Available from:

Henning, M. (2006) New media. In: MacDonald, S., ed. (2006) A Companion to Museum Studies. Malden, MA; Oxford: Blackwell Publishers, 302 - 318. ISBN 1405108398 Available from:


Jempson, M. (2006) The media and global ethics. Royal Society of Arts Journal. Available from:

Jempson, M., Cookson, R. and Maisokwadzo, F. (2006) Exiled journalists in Europe. MediaWise, Bristol. Available from:


Kennedy, H. W. (2006) Book review: 'Participating in a story: exploring audience cognition' by Pierre Gander. Convergence: the International Journal of Research in to New Media Technologies, 12 (3). pp. 366-367. ISSN 1354-8565 Available from:

Kennedy, H. W. (2006) Illegitimate, monstrous and out there: Female 'Quake' players and inappropriate pleasures. In: Hollows, J. and Pearson, R., eds. (2006) Feminism in Popular Culture. Berg, 183 - 201. ISBN 9781845202231 Available from:

Kennedy, H. W. and Dovey, J. (2006) Games culture: Computer games as new media. McGraw Hill, Open University Press. ISBN 9780335213573 Available from:

Kennedy, H. W. and Dovey, J. (2006) Playing the ring: Intermediality and ludic narratives in the Lord of the Rings games. In: Mathijs, E., ed. (2006) Lord of the Rings: Popular Culture in Global Context. Wallflower Press, pp. 254-269. ISBN 9781904764830 Available from:

Kennedy, H. W. and Giddings, S. (2006) Just gaming? Seth Giddings and Helen Kennedy on studying games. Three_D: news and comment from the UK Media, Communication and Cultural Studies Association, Issue. pp. 10-11. Available from:


McKee, F. and Morrisey, S. (2006) Daphne Wright, home ornaments. Glasgow: The Artworks Programme. ISBN 9780951495353 Available from:


Partington, M. (2006) Ceramic Points of View: Video Interviews, the Internet and the Interpretation of Museum Objects. Journal of Design History, 19 (4). pp. 333-344. ISSN 0952-4649 Available from:

Partington, M. (2006) Ceramics of South West England. NCECA Journal. pp. 97-101. ISSN 0739-1544 Available from:


Salter, L. (2006) Democracy and online news: Indymedia and the limits of participatory media. Scan: Journal of Media, Arts, Culture, 3 (1). ISSN 1449-1818 Available from:

Sobers, S. (2006) Re-Representing rural racism through the use of Community Media. In: DIVERSE Conference, Glasgow Caledonian University, 5th - 7th July 2006. Available from:

Sobers, S. (2006) Re-Representing rural racism through the use of community media. In: Politics, Race & Ethnicity Conference, Glenside Campus, University of the West of England, Bristol, 16th January 2006. Available from:

Sobers, S., Thomas, H., Reid, M., Saunders, J., Mason, S., Froome, K. and Froome, D. (2006) Young people's needs and the negotiation of community media working mainstream services. In: DIVERSE Conference, Glasgow Caledonian University, 5th - 7th July 2006. Available from:


Wilson, S. (2006) White picket fences, domestic containment and female subjectivity: the quest for romantic love. In: McCabe, J. and Akass, K., eds. (2006) Reading Desperate Housewives. I.B. Tauris, pp. 144-155. ISBN 978-1845112202 Available from:

This list was generated on Tue Jan 22 01:28:16 2019 GMT.